The game’s plot is based on facts, making the player a witness to the dramatic events when one of the torpedoes exploded and triggered a larger explosion blowing off the front of the submarine and flooding the rest. The decisions they make will have a significant impact on the ending of the game, and there’ll be several of them,” adds Michał Stępien. “The player will not only have the opportunity to feel like a member of a submarine crew, but they will also be able to influence the story through their choices, including moral ones. ![]() We aim for realism and as much immersion as possible,” says Michal Stepien, CEO at Jujubee. “The game will look at the story of the Kursk in a very comprehensive way. ![]() Kursk is developed by Jujubee game development studio in Poland. As the game player, you take the role as a spy who is trying to gain information about Russia’s new super-secret Shkval torpedo. But here, you join in on the events with a first-person perspective. The giant nuclear-powered submarine of the Oscar-II class is about to show off her muscles in an upcoming exercise in the Barents Sea. Kursk, or K-141, is at port and the crew makes ready for departure. ![]() It is August 2000 and you are in the closed naval town of Vidyayevo on the coast of the Kola Peninsula.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |